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Fantasy ground 5e homebrew classes10/31/2022 ![]() ![]() #FANTASY GROUND 5E HOMEBREW CLASSES PC#This package delivers all of the coding effects for spells and cantrips for the PC sheet Actions tab in drag and drop format! DMs viewing the combat tracker will always know the status on any spell, where the effects are applied, and who the caster was if it is concentration. These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them. This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials. This package will build effects as follows:Įffect: Necrotic Shroud DMG: necrotic (self, expires next action)įantasy Grounds 5E Effects Coding - Spells Drag, drop, KEEP PLAYING!įantasy Grounds coding for every race done right. ![]() #FANTASY GROUND 5E HOMEBREW CLASSES CODE#No more stopping your game to code features. This package delivers all of the coding effects for race traits for the PC sheet Actions tab in drag and drop format! DMs and players viewing the combat tracker will always know the status of any effect, where the effects are applied. This is a module for the Fantasy Grounds VTT software. In the feat titles, there will usually be symbols.įantasy Grounds 5E Effects Coding - Race Traitsįantasy Grounds 5E Race Trait Effects Coding With EACH feat that has or needs effects, titles are applied.Īlso for easier use for both players and DMs. Drag, drop, KEEP PLAYING!įantasy Grounds coding for every feat done right. This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop format! DMs and players viewing the combat tracker will always know the status of any effect and where the effects are applied. This package will build effects as follows.įantasy Grounds 5E Effects Coding - Feats Drag, drop, KEEP PLAYING!įantasy Grounds coding for all 13 classes (plus Blood Hunter, Defier, and Dragon Lord) done right. This package delivers all of the coding effects for class features for the PC sheet Actions tab in drag and drop format! DMs and players viewing the combat tracker will always know the status of any effect, where the effects are applied, and who the PC is on the rare occasion that a feature has concentration. This is included in the Coding Package, please consider acquiring the package before this single item.ĭo you play or DM Fantasy Grounds D&D 5E? This a module for the Fantasy Grounds VTT software. I use HeroLab Classic and DnDBeyond for all my campaigns (where I have Internet).This special bundle product contains the following titles.įantasy Grounds 5E Effects Coding - Class Featuresįantasy Grounds 5E Class Feature Effects Coding The only things I don't own are the bulk of Ravnica, and the 2 latest items. 90+% of the features I want are either in or on their road map. :)ĭespite DnDBeyond lack of features, at this time, I am more that happy with it so far. Don't get me wrong, Roll20 has great features, and I hope DnDBeyond gets some, or all, of them eventually, but I will never touch Roll20 again with anything short of a nuke. I immediately cancelled my Roll20 subscription and have never looked back. ![]() I was just just gettign ready to purchase Roll20 Source books when one of the owners made his infamous comments concernign single white male players and then came the same individuals Reddit fiasco. I started looking at Roll20 because of its VTT features. In the logn run I grew to hate its UI, so I stopped using it and its currently sitting, gathering virtual dust, in my Steam account. I bought Fantasy Ground a long while back for its Rolemaster package. I first saw info about DnDBeyond on a Nerdarchy YouTube video, I was looking at Roll20 & Fantasy Ground at the time. I do prefer D&D Beyond for content, but I have subscriptions to both services. In sum: You're almost certainly fine either way, unless you have some very specific desires, in which case you should research whether or not they'd be satisfied by a given platform. It isn't really any more cumbersome than looking at the monsters in Roll20, and the Roll20 page itself can get pretty busy. As it is now, I play an Out of the Abyss campaign on Roll20, and I still just tab over to D&D Beyond for the monsters. I don't think a person will be terribly unhappy either way, though. I've bought Princes of the Apocalypse here on D&D Beyond, and I prefer the D&D Beyond format to Roll20 overall. Some of the aspects are really nice, like having all the tokens and maps, etc, set up for you. ![]() For example, there is no full-text search available. But everything is built into their "Handouts and Characters" format, which is a bit weird. For what it's worth, my wife has bought Curse of Strahd to run on Roll20, and it's pretty good. ![]()
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